| What's New? | 
 	
 		|  | 
 	
 		|  | Sunday, 
 		May 2, 
 		2017 by
 		Slot Zero | 
 	
 		| 
 			
 
 				Implemented fraglog() in 
 				QuakeWorld.  Feature request from Dozer316.Fixed a bug where shambler and 
 				zombie rune kills didn't register in 'killstats'.Updated the
 				
 				last compiled snapshot.   | 
 	
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 		|  | Sunday, 
 		April 30, 
 		2017 by
 		Slot Zero | 
 	
 		| 
 			
 
 				Fixed an issue with mvdsv 
 				quakeworld server exiting intermission too early.  Thanks 
 				Dozer316 for reporting this.Fix an issue with map script 
 				not working when entered directly from console.Optimized some hunk functions.Updated the
 				
 				last compiled snapshot.  Updated map script. | 
 	
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 		|  | Tuesday, 
 		April 18, 
 		2017 by
 		Slot Zero | 
 	
 		| 
 			
 
 				Since I haven't gotten around 
 				to automating snapshot downloads, I 've decided to add a "Last 
 				Compiled Snapshot" to the
 				
 				downloads page.  I will update and replace this version 
 				with later versions when I feel the update is important enough 
 				to warrant a download.Updated the online map script 
 				to reflect the map script change in version 1.4.17.The snapshot version 
 				documentation files aren't updated, so to see a list of changes 
 				please visit my
 				
 				github commits page.Fixed memcpy() issue with 
 				manquake that affected how console commands were rewritten on 
 				the heap so if you're were using manquake and noticed some 
 				oddities when executing config files this will fix that problem.  
 				For download info and changes, visit my
 				
 				github page. | 
 	
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 		|  | Thursday, September 
 		22, 
 		2016 by
 		Slot Zero | 
 	
 		| 
 			
 It's September once again and the 
 			annual fundraiser to keep the servers alive is here.  If you 
 			enjoy the servers being available and want them around for another 
 			year, please consider donating.  Thanks in advance! 
 			
 			https://gogetfunding.com/2016-quake-server-donation/ 
 			 | 
 	
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 | 
 	
 		|  | Friday, 
 		April 1, 
 		2016 by
 		Slot Zero | 
 	
 		| 
 			
 The server is on fire.  Please come 
 			help us put it out by connecting to quake.shmack.net with your 
 			favorite Quake client!   Limited time offer. | 
 	
 		| 
 			
 | 
 	
 		|  | Saturday, September 17, 
 		2015 by
 		Slot Zero | 
 	
 		| 
 			
 
 				The quake servers have now 
 				been moved to a new host.  I'm hoping this will address 
 				some of the major lag issues many of you were having.  I've 
 				used this host before in the past with good results.The CRMod server now shares an 
 				IP with the Rune Quake servers and so I moved its port to 26010.  
 				If feasible, I will get another IP and move it back to port 
 				26000. | 
 	
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 		| [2014]
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